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Who Is Playing Ganondorf in the Live-Action Zelda Movie?

Martin HollowayPublished 2d ago3 min readBased on 3 sources
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Who Is Playing Ganondorf in the Live-Action Zelda Movie?
Photo by DVMG / CC BY 3.0

Australian actor Uli Latukefu has been cast as Ganondorf, the main villain, in the upcoming live-action The Legend of Zelda movie. The film is a joint project between Sony Pictures and Nintendo, directed by Wes Ball. Deadline, corroborated by Yahoo News UK, reported the casting on August 6, 2026, noting that Latukefu "inked a multi-picture deal" for the franchise (The Verge).

A multi-picture deal means Latukefu has agreed to appear in more than one film. That detail is worth pausing on. Nintendo and Sony have not confirmed that more than one Zelda movie is being made. But the deal suggests they are at least thinking about sequels, even if they are not ready to announce them.

Latukefu joins a cast that already includes Bo Bragason as Princess Zelda and Benjamin Evan Ainsworth as Link. Shigeru Miyamoto, the creator of many Nintendo games, is producing alongside Avi Arad. Nintendo first announced the project in 2023.

Filming has officially wrapped. The movie is set for release on April 30, 2027, giving the studios about eight months of post-production, the phase where visual effects, editing, and sound are completed. That timeline is normal for a movie heavy on special effects, though adapting a franchise with this much history brings its own challenges.

Ganondorf is the recurring villain across many Zelda games, not a character who appears only once. So casting him with a multi-film deal makes sense given how the games are structured. Whether the movies will tell one connected story across several films or simply wanted to lock in the actor's availability is something the studios have not clarified.

Separately, Nintendo has announced a remake of The Legend of Zelda: Ocarina of Time for the Switch 2 console, launching sometime in 2026. Having a major film and a flagship game remake arriving close together is straightforward franchise synergy, though neither company has explicitly linked the two.

The broader context here is Nintendo's push beyond video games and into film and other media. A live-action Zelda movie is very different from an animated one. It means realistic computer-generated environments, real actors playing characters that fans have only seen in stylized cartoon form, and a fanbase with strong feelings about how things should look. Ganondorf himself has appeared in different forms across decades of games, from a human-like king to a giant beast, and the filmmakers will need to pick a direction.

Latukefu's casting suggests they are going with the Gerudo king version of Ganondorf, his most human-looking form. That would make Ganondorf a speaking character with his own story arc, rather than just a computer-generated monster. That choice, if it holds, also helps explain the multi-film deal: a character who can talk and have a story is a character you can build sequels around.

None of this is confirmed beyond the casting and the deal itself. What we know for certain is that Nintendo is investing seriously in Zelda as a movie franchise, that the first film has finished shooting, and that Latukefu has been contracted for more than one appearance. Everything else is guesswork.

The film arrives in theaters April 30, 2027. The Ocarina of Time remake lands on Switch 2 sometime before that, potentially giving audiences a fresh way to experience the world and characters before the movie hits theaters.