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Light No Fire Is Further Along Than You Think — Sean Murray Is Just Not Ready to Show It

Vince MaglayaPublished 23h ago3 min readBased on 6 sources
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Light No Fire Is Further Along Than You Think — Sean Murray Is Just Not Ready to Show It
Photo by jon jordan from UK / CC BY 2.0

Hello Games co-founder Sean Murray says he expected to have shown more of Light No Fire by now, but the studio has kept the game under wraps since its December 2023 reveal — and he sounds perfectly content with that.

Light No Fire was announced during The Game Awards in December 2023, billed as an attempt to do for fantasy what No Man's Sky did for science fiction: a game about adventure, building, survival and exploration on a procedural scale (VGC). Since then, almost nothing. Murray told Kotaku the plan was to offer a deeper look during Summer Game Fest 2024, but the studio opted not to show anything further (Kotaku).

The reason, according to Murray, is partly that the game climbed to number two on Steam's wishlist chart — a ranking of how many players have flagged a title for purchase before release. At that point, he decided no further marketing was needed (VGC). The other reason is more personal. Murray said he is "very happy" working on the game in his "own little cave," not worrying about anything and trying to pretend the outside world does not exist (Kotaku).

That instinct carries a history. Murray described the pre-release hype cycle for No Man's Sky — which included an appearance on The Late Show with Stephen Colbert — as "madness" and said he cringes at it now (VGC). No Man's Sky launched in 2016 to a mixed reception that fell short of the expectations that hype had built, though Hello Games spent the following years issuing free updates that steadily expanded the game and rehabilitated its reputation.

Murray told Kotaku he sits and plays Light No Fire "most days," and in a separate interview with Eurogamer, published 10 August 2026, he suggested the game's development is further along than the public might expect (Eurogamer). He also told PC Gamer that Light No Fire will "absolutely" follow No Man's Sky's model — new features arriving after launch in ongoing updates — and that he would like to still be working on it a decade after release (PC Gamer).

For players, the takeaway is a familiar one from this studio: the game exists, it is being played by the person making it, and it will be shown when Hello Games is ready. No release date has been announced.