Entertainment

Stop Killing Games Tells GTA 6 Leakers: Don't Use Our Name to Sell Crypto

Vince MaglayaPublished 2w ago4 min readBased on 5 sources
Stop Killing Games Tells GTA 6 Leakers: Don't Use Our Name to Sell Crypto
Image by Pexels from Pixabay

The consumer rights campaign Stop Killing Games has publicly distanced itself from the group that leaked Grand Theft Auto 6 footage, urging supporters not to back the hackers — and warning they are using the stolen footage to push a cryptocurrency scheme.

In a statement released on 19 August 2026, Stop Killing Games said it would not name the group responsible, deliberately withholding attention from them. The campaign called the leak illegal and expressed sympathy for Rockstar Games developers, saying they are "the ones being hit hardest" by the breach. The group behind the leak, reportedly calling itself CyberLeek, published a manifesto against Rockstar on its website — now offline — criticising the publisher for shipping GTA 6 without a physical disc and threatening other developers who do the same (Eurogamer).

Stop Killing Games confirmed the leaked footage appears genuine, pointing to copyright takedown notices filed by Take-Two Interactive — Rockstar's parent company — as evidence of authenticity. But the campaign was blunt about the leakers' methods: the group has been attaching cryptocurrency links and QR codes to the leaked footage, asking people to pay for access to more. Stop Killing Games stated that using illegal means to make a point is unacceptable and does nothing to protect players' rights (Eurogamer).

The irony is sharp. CyberLeek's stated grievances overlap with causes Stop Killing Games has championed. According to PC Gamer, the leakers demanded players boycott virtual currency such as Shark Cards — the in-game money Rockstar sells for real cash — and called on people to support consumer initiatives like Stop Killing Games and report regulatory issues. Rock Paper Shotgun reported that the group wants games to have offline modes and an end to digital preorders — a reference to The Crew, a Ubisoft racing game whose servers were shut down in 2024, rendering it unplayable and sparking the Stop Killing Games movement in the first place (Rock Paper Shotgun).

Stop Killing Games, founded by content creator Ross Scott, campaigns for laws ensuring players can keep accessing games they have paid for after publishers pull support. Its core argument is that a game you bought should remain playable — not bricked when a server shuts down. The campaign has gained traction across Europe and the United States, with advocates including Moritz Katzner, who leads European affairs and U.S. advisory, and Jonah Goldman, who directs U.S. advocacy and community engagement.

But the campaign wants no part in how CyberLeek chose to make its point. The memecoin promotion attached to leaked footage — built on content Rockstar developers spent years creating — is precisely the kind of behaviour Stop Killing Games argues hurts both players and the people who make games. As the campaign put it, illegal acts do nothing to advance the cause of consumer rights. They simply create new victims.

For GTA 6, the leak is another bump in a long road. Rockstar's parent company, Take-Two, has been aggressively issuing takedowns across social media platforms since the footage appeared. The game, one of the most anticipated releases in the industry's history, has no confirmed launch date beyond Rockstar's stated window.

What makes this stand out is the collision of two very different kinds of gaming activism. One operates through petitions, regulatory filings and public advocacy. The other chose stolen footage, a cryptocurrency hustle and a manifesto. Stop Killing Games drew the line clearly: shared goals do not excuse the method.