Entertainment

Six Companies Adopt Shared Tags That Show Which Games Have Accessibility Features

Vince MaglayaPublished 16m ago2 min readBased on 9 sources
Six Companies Adopt Shared Tags That Show Which Games Have Accessibility Features
source:xbox.com

Players can now check a game's accessibility options before they buy it, with the same set of tags across six companies. Nintendo, Xbox, Ubisoft, EA, Riot Games and Google have adopted the tagging system created by the Accessible Games Initiative, according to Video Games Chronicle.

The initiative is a project led by the Entertainment Software Association, the trade body for the US games industry. Daniella Decker is its executive director. The system defines 25 tags in four groups: auditory, gameplay, input and visual. Sample tags include clear text, stick inversion and save anytime, which lets a player save progress whenever they choose.

Using the tags is voluntary. Companies can run them alongside other accessibility labels they already publish. Ubisoft and Xbox were already using the tags before Electronic Arts, Google's YouTube Playables, Nintendo of America and Riot Games joined them, according to the ESA's announcement of 2 November 2026.

EA made its tags available on 2 November 2026. On the EA app or the EA website, a player selects a game and scrolls to see its tags. Nintendo places them in the About this Item section of each game's page on its website. On YouTube Playables, Google shows the tags for each game under the Game Info section.

Riot Games has added a page that explains the accessibility features in each of its games. Ubisoft has added the tags to 80 of its games, according to Video Games Chronicle.

Xbox has been the most visible early user. Its Accessibility in Games page includes dropdown menus that let players filter by tags. The tags are now available across all Xbox digital experiences, according to the initiative's site. Xbox's own accessibility feature tags sit alongside them as extra detail rather than replacing them.

For players who rely on particular settings, the practical change is that the information sits on the store page before the purchase. A player who needs clear text, or who wants to remap controls, can look for those options first. Developers keep control of what they list, because the tags are a voluntary choice.

Nintendo, Xbox, Ubisoft, EA, Riot Games and Google are the companies named in the announcements so far.