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SpaceX Plans First Catch of Starship's Upper Stage on Flight 15

Martin HollowayPublished 11m ago3 min readBased on 1 source
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SpaceX Plans First Catch of Starship's Upper Stage on Flight 15
Photo by Jay Wedgeworth on Unsplash

SpaceX planned its first attempt to catch the Starship upper stage, known as the Ship, during Flight 15, which launched from Texas. According to Engadget, the Ship stayed in Earth orbit for roughly 22 hours, with the catch attempt expected shortly after 4 PM ET on Saturday, 14 November.

The flight was built around a double catch. The Super Heavy V3 booster was to be caught first by the launch tower's chopstick arms, which grab the vehicle as it returns, and the Ship would attempt the same manoeuvre a day later. SpaceX had already caught Super Heavy boosters several times, and V1 boosters had been caught and flown again a couple of times, so the booster catch was not new. The Ship catch is the new element.

The booster did not finish its part. The Flight 15 Super Heavy aborted its catch attempt, was diverted to splash down in the Gulf, and exploded before reaching the water, according to Engadget. That outcome removes the booster from the sequence but leaves the Ship's planned catch unchanged in the published plan.

Flight 15 also deployed 26 Starlink V3 satellites into orbit. Starlink is SpaceX's satellite internet network, so the payload ties the test flight to an operational constellation rather than to a purely demonstration profile.

For engineers, the two catches differ in important ways. A booster returns on a comparatively short ballistic trajectory, meaning one shaped mainly by gravity and drag after the engines cut off, and it is caught in the lower atmosphere. The Ship spends its time in orbit and must come back through a different re-entry profile. The catch therefore tests guidance, heat management during re-entry and mechanical capture working together. The 22-hour orbital period gives the Ship time to be positioned for its approach, but it also makes the catch a later, more constrained event, with less margin for error on final approach.

In my view, the booster abort is the detail most worth weighing before the Ship attempt. A catch that depends on one vehicle returning intact to a fixed point leaves little room for a late anomaly, and the Flight 15 booster showed how quickly a planned capture can become a controlled splash in open water. Whether the Ship follows the same path is a question the flight data will answer, not the plan.

The broader context here is that a successful Ship catch would move Starship from recovering hardware to recovering the vehicle that carries payloads, which changes the operational case for reuse. A tower able to catch both stages would reduce reliance on ocean recovery and could allow faster turnaround between flights. Those are consequences of a successful attempt.

SpaceX planned the first Ship catch for Flight 15. The booster catch attempt failed and the booster was lost. The Ship was scheduled to attempt its capture on Saturday afternoon after roughly 22 hours in orbit. The result will show whether the tower's arms can become the standard recovery method for the full vehicle.