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Dragon Age Remasters Won't Happen Because No One Knows the Old Engines, Says Former Producer

Vince MaglayaPublished 3d ago3 min readBased on 3 sources
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Dragon Age Remasters Won't Happen Because No One Knows the Old Engines, Says Former Producer

Fans hoping for a polished Dragon Age remaster trilogy in the style of Mass Effect's Legendary Edition can probably stop waiting. Mark Darrah, who spent 23 years at BioWare and served as executive producer on the Dragon Age series, says the idea is essentially dead — and the reason is buried in the games' code.

Darrah left BioWare in 2020 during the development of Dragon Age: The Veilguard. In an interview with FRVR, he was asked about the possibility of remasters for the first three Dragon Age titles — Origins, Dragon Age 2, and Inquisition. His answer was blunt: it is unlikely to happen. (VGC)

The core problem is the engines — the underlying software that runs each game. Each Dragon Age entry was built on a different one. Origins ran on the Eclipse Engine, an enhanced version of BioWare's proprietary Aurora Engine. Dragon Age 2 used the Lycium Engine, a successor to Eclipse. Inquisition ran on Frostbite, EA's in-house engine used across many of its games.

By contrast, all three Mass Effect games ran on Unreal Engine 3, a widely used third-party engine. That shared foundation made the Mass Effect Legendary Edition remasters relatively manageable. Dragon Age has no such common ground.

Darrah said there is basically no one left at BioWare who understands the Aurora Engine, and no one outside the studio either. The institutional knowledge is gone.

It nearly happened once. Darrah revealed that he originally planned a remaster trilogy called the 'Champion's Edition' or 'Champion's Trilogy' while still at BioWare. He also stated that BioWare pitched EA multiple times to remaster the first three Dragon Age games. None of those pitches led to a green light. (VGC)

Even if EA changed its mind, the logistics are daunting. A remaster trilogy would likely require a brand-new team, Darrah said, because the current studio lacks the engine expertise. But EA would want that work done within BioWare, which means pulling staff away from other projects.

BioWare is currently developing a new Mass Effect game, further reducing the studio's bandwidth for anything else.

For fans, the practical takeaway is straightforward. The original Dragon Age games remain playable on their original platforms, but a modernised, remastered package along the lines of what Mass Effect received is not on the horizon. The games were built on technology that has outlived the people who understood it — and that, according to the person who once tried to make the remasters happen, is the whole story.

Dragon Age Remasters Won't Happen Because No One Knows the Old Engines, Says Former Producer | The Brief