EA paid its top five executives over $80 million in bonuses and stock while cutting Battlefield studio staff in the same year

Electronic Arts awarded CEO Andrew Wilson $38,694,984 in stock awards and bonus payments for the 2026 financial year, according to the company's annual 10-K report filed with US securities regulators (Eurogamer, 29 July 2026).
Four other EA executives received eight-figure packages in the same period. President Laura Miele took home $13.7 million. CFO Stuart Canfield received approximately $11.3 million. Chief Legal Officer Jacob Schatz received $8.4 million, and Chief People Officer Mala Singh received $8.3 million. All figures cover stock awards and bonus payments tied to EA's 2026 financial year, which the company measures from April 2025 through March 2026.
The bonuses were paid against performance goals that EA's board set and disclosed in its regulatory filings. Battlefield 6 hit every milestone the board had tied to a "high-quality launch." EA Sports FC met retention targets, grew its FC Mobile audience, and delivered on key product milestones. Skate surpassed its player-count goal. EA Sports American Football passed a purchase target but only partially met a separate milestone. The company also executed a board-approved AI strategy that included strategic AI partnerships, a generative-AI investment framework, and internal use of AI for research and efficiency. Geraldine Laybourne chairs the Executive Compensation and Leadership Committee that oversees these pay decisions.
Those payouts landed in the same financial year EA cut staff at the studios building Battlefield. Layoffs hit Criterion, DICE, Ripple Effect, and Motive — four studios contributing to the Battlefield franchise. An EA spokesperson said the reductions were made to "better align teams around what matters most to the community" and that Battlefield remains one of EA's biggest priorities (Eurogamer, 29 July 2026).
The juxtaposition — tens of millions in executive incentive pay while developers on the company's flagship shooter are let go — is the kind of detail that draws attention from players, press, and politicians alike. It is also, strictly speaking, how the system is designed to work. Executive compensation at US public companies is set by a board committee, tied to performance metrics voted on by shareholders, and disclosed in annual proxy and 10-K filings. Layoff decisions are made separately, by management, on the basis of restructuring needs.
EA held its most recent annual stockholders' meeting on 14 August 2025, filing the results in an 8-K with the Securities and Exchange Commission. That filing followed the definitive proxy statement submitted on 24 June 2025, which noted that full fiscal-year 2026 compensation tables would appear in the next year's proxy.
For players, the numbers answer a question that surfaces every time a studio closes or a live-service game shuts down: where does the money go? In EA's case, for the 2026 financial year, a significant portion of it went to five people, while the teams making the games absorbed the cost of reorganisation.


