Super Mario Sunshine Arrives on Switch 2's GameCube Classics App August 13

Nintendo of America confirmed via its official X account that Super Mario Sunshine will be added to the GameCube Nintendo Classics app on August 13, 2026 Engadget. The game will be available through the Nintendo Switch Online + Expansion Pack subscription tier, which runs $50 per year Polygon.
Originally released in 2002 as the follow-up to Super Mario 64, Super Mario Sunshine was last available on Switch hardware through the 2020 Super Mario 3D All-Stars collection Engadget. Nintendo delisted that compilation, making the game unavailable for purchase on the platform since then.
The GameCube Nintendo Classics app launched on June 5, 2025 as a Switch 2 exclusive, offering a curated catalog of titles from Nintendo's 2001-era console through the paid subscription infrastructure nintendo.com. The app sits alongside existing virtual console-style offerings already available on the platform.
Nintendo's product page also lists Pokémon Colosseum as an upcoming addition to the GameCube library nintendo.com. The Australian regional site additionally lists Pokémon XD: Gale of Darkness as forthcoming nintendo.com/au. Neither title has received a specific release date.
Ahead of the GameCube additions, Nintendo will expand its Virtual Boy Nintendo Classics app on August 4 with Zero Racers and D-Hopper Engadget.
The distribution model Nintendo is applying to its GameCube catalog follows a pattern the company has refined across multiple hardware generations. Rather than offering individual retro titles for outright purchase, Nintendo has moved toward bundling legacy content behind subscription gates, with the Expansion Pack tier serving as the access layer for GameCube, Nintendo 64, and Sega Genesis titles on Switch 2. Think of it like a streaming service for older games: instead of buying each title individually, you pay an annual fee for access to a rotating library.
For the GameCube specifically, the strategy adds another layer. The classics app is a Switch 2 exclusive, meaning original Switch hardware owners are locked out of this catalog entirely. Nintendo is using its retro library as a differentiator between the two console generations.
The delisting and re-listing cycle that Super Mario Sunshine has undergone is also worth noting. The 2020 3D All-Stars release was a limited-time offering tied to Mario's 35th anniversary, and Nintendo pulled it from the eShop as scheduled. By returning the title to circulation via the subscription app rather than as a standalone purchase, Nintendo is consolidating access to its back catalog under the recurring-revenue model rather than the one-time digital sale.
The broader context here is how quickly Nintendo can populate the GameCube app with meaningful titles. The launch lineup was curated but thin, and titles like Colosseum and Gale of Darkness indicate the company is working through notable first-party and partnered releases from the era. Whether third-party publishers participate at scale will determine whether the app becomes a comprehensive preservation effort or a narrowly curated selection.
In my view, the subscription-only approach to GameCube titles is a logical business move for Nintendo, but it does raise a practical concern: access to these older games now depends on maintaining an active subscription. Players who owned 3D All-Stars before its delisting had a permanent copy. The same game, accessed through the Expansion Pack, disappears the moment a subscription lapses. That is a meaningful shift in how we think about game ownership, and one worth watching as Nintendo's retro catalog grows.


