Phasmophobia's Quality of Life Part 2 update brings Restricted maps, VR fixes and clearer ghost hunting

Kinetic Games has released Phasmophobia's Quality of Life Part 2 update, delivering condensed maps, smoother evidence tracking, VR improvements and a grim new touch for players who die mid-investigation.
The update — version v0.19.0.0 on PC, and version 1.000.046 on consoles — went live on 25 August 2026 across PC and PlayStation, with the Xbox release to follow. Kinetic Games, an independent UK studio founded in 2020, split its quality-of-life overhaul into two parts because of the sheer volume of fixes and changes. Part 1 arrived in July with a reworked 13 Willow Street map; Part 2 widens the net considerably.
Three maps — Prison, Brownstone High School and Point Hope — now have Restricted versions: smaller, condensed takes on the originals designed for faster, tighter rounds. The Restricted Prison is classed as a Small map, making it cheaper to take on for players managing in-game budgets.
Ghost hunting itself has become more transparent. Evidence and ghost types selected by one teammate now appear for the whole squad, so co-op teams are no longer working from half a picture. Photo cameras, video cameras and sound recordors now flag duplicate evidence and use faded overlays plus yellow LEDs to confirm what has already been logged — a small change that removes a recurring source of confusion.
VR players get a more responsive character rig that tracks real-world body movement more accurately. Kinetic Games also addressed two community-flagged bugs: one that made opening doors in virtual reality harder than intended, and another that caused VR reticles to display incorrectly.
Death, too, has been given more weight. When a ghost kills a player, their skin turns greyer and their eyes grow mistier. Their voice chat cuts out the moment they die — meaning the team loses contact with a fallen investigator in real time, not after a delay.
This update arrives during a longer road to Phasmophobia's full release. Kinetic Games confirmed earlier this year that the game's 1.0 launch had slipped from 2026 into 2027, pointing to a rocky reception for its Player Character Update. The studio apologised to players, admitting it had "missed the mark" and "didn't deliver on our promises to you," and said it was prioritising quality over speed.
For a game that has spent years in early access, the Quality of Life updates read as a studio working to rebuild confidence before that eventual 1.0 milestone. The changes are practical and player-facing: less ambiguity, tighter maps, fewer bugs. Whether that momentum carries into 2027 is a question for the release calendar. For now, ghost hunters on PC and PlayStation have a cleaner toolkit to work with.


