Entertainment

Dynasty Warriors producer would rather make sequels than remasters

Vince MaglayaPublished 40m ago2 min readBased on 3 sources
Dynasty Warriors producer would rather make sequels than remasters
Photo by Dynasty Warriors / Public domain

The Dynasty Warriors boss prefers sequels to remasters. Tomohiko Sho laid out that preference in an interview published on 4 October 2026, after the launch of Dynasty Warriors 3 Complete Edition Remastered. The interview first appeared on the Japanese site 4Gamer and was reported in English by Eurogamer.

The new release is a refresh of the original PlayStation 2 game. It has been rebuilt in Unreal Engine 5, a widely used set of tools for building modern games, to mark the series' 25th anniversary. A remaster updates an older game for new machines, while a sequel continues the series with new battles and characters. It has launched on Nintendo Switch 2, PC, PlayStation 5 and Xbox Series X/S, so almost every current system is covered.

Sho was direct about priorities. He said he is in his fifties and thinks about how many more games he can make before he retires. He would use that time on new games and sequels rather than on more remasters.

That is not a no. Sho said whether the series gets another remaster depends on how well this one performs. Sales and player numbers, in other words, will decide it.

He also pointed to another path. Future remaster work could be handed to someone else on the team. That would let him stay focused on new entries while the older catalogue still gets attention.

There is a reason older games come up. Several past Dynasty Warriors titles are not available on Steam, the leading store for PC games. Sho said it is not impossible that those missing titles will be remastered.

The remarks add to a longer conversation about the series outside Japan. In May 2025, Sho told Video Games Chronicle that Dynasty Warriors was not yet in a position to be called a success in the West. The latest interview did not revisit that line, but it helps explain why each release carries weight.

For fans, this means the new remake is both a celebration and a test. It honours a PlayStation 2 classic. It also signals what the team does next. Sho wants that next step to be forward.