Entertainment

Xbox leader Asha Sharma says AI could let small teams build bigger games

Vince MaglayaPublished 4m ago2 min readBased on 3 sources
Xbox leader Asha Sharma says AI could let small teams build bigger games
source:xbox.com

Asha Sharma, who leads Xbox, has published a memo arguing that artificial intelligence could change how games get made. The memo, titled "25 years of Xbox", appeared on 12 November 2026 on Xbox Wire, the platform's news site.

Her central point is that good ideas often stall before they reach players. In the memo, she wrote that "too many ideas never become games" and that "too many games fall short of what their creators imagined."

She also looked ahead to what new tools could allow. "A single person will soon be able to wield capabilities that once required entire nations," she wrote. She added that "a small team will be able to build worlds that today demand hundreds of developers and hundreds of millions of dollars."

Those lines describe a future, not a current release. The memo does not announce a product, a date or a price. It sets out a direction for the company's thinking about generative AI, the kind of software that produces text, images or other material from a written request.

Sharma's view on AI is not new. Previously, she has said she has "no tolerance for bad AI." Her memo does not spell out what she means by that phrase, so the two statements sit side by side for now.

Game development is expensive and slow. Large titles can need hundreds of staff working for years, and the cost of a single big production can run into the hundreds of millions of dollars. Any tool that lets a smaller group do more would reach studios of every size, and players would feel it through the games that do reach shelves.

For now, the memo is a statement of intent from the head of one of the industry's largest platform businesses. Its ideas will be tested in the games that follow, and those games will carry their own dates and prices when they are announced.