Entertainment

Project Hail Mary's Look Was Built on Streaks, Scooby-Doo and Shutter Tricks

Jonah VillalbaPublished 10m ago2 min readBased on 1 source
Project Hail Mary's Look Was Built on Streaks, Scooby-Doo and Shutter Tricks
Photo by Aubrey Gemignani / Public domain

Cinematographer Greig Fraser shot scene changes in Project Hail Mary with a deliberately mis-timed shutter, so the images smear as one moment slides into the next. He described the method in an interview with Deadline at the Toruń Camerimage Film Festival in Poland, a gathering devoted to the art of the camera.

The film is an Amazon MGM release based on Andy Weir's novel of the same name. Ryan Gosling plays a science teacher who wakes up on a spaceship, light years from home. Phil Lord and Christopher Miller direct.

The story moves between two timelines. One is present-day space. The other is a run of flashbacks on Earth. Fraser said his job was to make the two feel distinct, so the space scenes look cooler and the Earth scenes look warmer.

The opening scene was built to avoid looking like a space film at all. Fraser said it was designed to resemble a high-end hotel or a health retreat. The audience is meant to feel settled before the story travels far from home.

Fraser also said he had never worked with Lord and Miller before this production. Their conversations about the picture leaned on 1980s pop culture, including Steven Spielberg's E.T. and classic cartoons. Lord pointed to the wobbly-lines flashback transition used in Scooby-Doo as a reference point for moving from space back to Earth.

That reference helps explain the streaked transitions. A camera set to a shutter speed that does not match the scene's motion captures blur, and that blur can carry the eye from one place to another. Fraser's technique turns a common filmmaking glitch into a deliberate tool for the edit.

Fraser's recent credits include the first two Dune films and The Batman. For a general audience, what stands out in this interview is the amount of planning that goes into how a film looks from one scene to the next. Colour, camera settings and transitions are decided long before the audience notices them.

Fraser's remarks came in an interview published on 13 November 2026. They offer a look at how the film's two worlds were given separate visual personalities, and at the choices behind the moments in between.