Entertainment

Star Wars Zero Company passes 1 million sales as Bit Reactor furloughs staff

Vince MaglayaPublished 2w ago2 min readBased on 6 sources
Star Wars Zero Company passes 1 million sales as Bit Reactor furloughs staff
source:ea.com

Star Wars Zero Company has sold more than 1 million copies in under a month, while most of the developers who made it were furloughed without pay.

Analytics firm Alinea Analytics estimates the game has made about US$50 million in revenue since its release on 27 August, according to Eurogamer. The estimate was also reported by Kotaku. It puts a new Star Wars strategy game near the top of this year's licensed releases, alongside a difficult story at the studio behind it.

The game is developed by Bit Reactor. It is a single-player, turn-based tactics game, meaning battles play out move by move as players position soldiers and choose attacks. Players command an elite squad through a gritty story, according to EA, and recruit Operators to build a squad that can be changed between missions.

Zero Company is available on Steam, PlayStation and Xbox. Steam accounts for the largest share by far. Alinea puts Steam at 69.9% of copies sold, PlayStation at 19.9% and Xbox at 10.2%, a figure that includes copies sold through Xbox on PC.

The audience is heavily concentrated in the West. About 90% of players are split between North America and Europe, with 5% in Asia, per Alinea. The firm also ranks the game among the top-five-earning games of 2026 based on a major intellectual property, a category that covers games built on well-known film, television or book franchises.

The sales figures sit beside furloughs at Bit Reactor. Most of the development team were furloughed without pay before release. According to a report citing people familiar with the plans, the furloughs followed a dispute between the studio's owners and a lack of funds.

What makes this stand out is the timing. The strong early sales came after the team had already been stood down, not before. For players, that leaves an unusual split: a single-player squad game that is finding an audience on PC and console, while questions about support and the studio's future are still unresolved.