Analogue Super Nt Plus and Mega Sg Plus Add Built-In Wireless and Hot-Swapping

Analogue has announced the Super Nt Plus and Mega Sg Plus, FPGA-based retro consoles priced at $219.99, with preorders opening October 19 at 9AM PT / 11AM ET and shipping expected to start in December The Verge.
The Super Nt Plus plays Nintendo cartridges using an FPGA processor without emulation. The Mega Sg Plus does the same for Sega Genesis cartridges. An FPGA is a programmable chip that can be configured to behave like the original console hardware. Both systems use a reworked industrial design, but the core method is unchanged from Analogue's earlier consoles. They read the cartridge directly, copy the original hardware behavior in programmable logic, and output a clean digital signal.
Both consoles output at 1080p. That sets the scaling path to a modern flat panel, how on-screen menus are rendered, and how the system connects to AV receivers and HDMI switchers that expect standard HD timing.
Power and accessory connections are split. Each console includes a USB-C port for power and a separate USB-A port for peripherals The Verge. Power delivery stays dedicated, while the Type-A port handles accessories without hubs or adapters in most setups.
Input is where the Plus models change daily use. Both systems have built-in Bluetooth and low-latency 2.4GHz wireless for gamepads, so no controller-port dongle is needed. Wired controllers are still supported. The consoles can also be powered on remotely with the connected primary gamepad.
The other change is hot-swapping. Both systems can swap cartridges without a full power-down after quitting through a menu. The steps are specific. Quit to the menu in software, change cartridges, then load the next game. No full power cycle is needed.
Analogue's official site lists the Mega Sg+ and Super Nt+ as shipping in December 2026 Analogue, consistent with the December shipping window reported for the preorder batch.
The broader context here is integration. External 2.4GHz receivers and Bluetooth dongles work, but they add another failure point, another piece of firmware to maintain, and another occupied port. Moving both radios inside the case brings these consoles in line with modern consoles. Pick up the primary pad, wake the system, play.
In my view, the small frictions add up for preservation and routine use. Remote wake removes the need to reach the hardware in a rack or media cabinet. Hot-swap after a menu quit reduces thermal and electrical cycling from repeated hard power cuts, and it shortens the loop for testing multiple carts, comparing revisions, or rotating through a collection in one session. The accuracy question is already settled for this audience. What is left is making the hardware fit normal living-room habits.
Worth flagging for prospective buyers is scope. These remain cartridge players with 1080p output, not general emulation boxes and not 4K scalers. The value depends on owning and using original cartridges, wanting wired controller support when needed, and preferring direct hardware playback over software stacks. For that user, the Plus updates remove dongles and full reboots without changing the underlying model.


